By Michael Roth
I found a blog post by fellow GMU student Trevor Owens from a few years back about the historical elements within the game Fallout 3. If you do not know what Fallout is, you can find more detailed information here. Owens does a good job of describing Fallout and how there is a way to ‘do’ history within the game’s mythology. I have come across several people talking about how history has seeped into games, and at this point I am considering including this aspect of gaming into my project. To be honest, I am currently having trouble finding specific examples for comparing board games and their electronic counterparts. I may simply have not found the right keywords to search, but since I have found sources such as this one I am considering changing my idea to include of them within the project.